POV-Ray : Newsgroups : povray.advanced-users : World coordinates vs. local coordinates. : Re: World coordinates vs. local coordinates. Server Time
29 Jul 2024 22:30:44 EDT (-0400)
  Re: World coordinates vs. local coordinates.  
From: Christoph Hormann
Date: 21 Nov 2000 09:52:34
Message: <3A1A8C33.1F05AEB4@schunter.etc.tu-bs.de>
There is no World Coordinates / Local Coordinates difference in povray
(apart from UV mapping but that's something different)

If you don't want a texture to move with an object it's the easiest way to
apply the texture *after* transforming the object.  Example:

object {
  XXX
  translate YYY
  texture { ... }
}

If that's not possible you will have to transform the texture opposite to
the object's transformation.  A declared transform {} might be useful.

Christoph


-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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